Axximetry Software Research

During my internship at XR Lab, I was tasked with researching new software to facilitate media translation using Unreal Engine 5. In one of my research sessions, I discovered Axximetry, a Virtual Production Platform.

In this research, I assessed the functionality of the software for my mentors. Based on this assessment, I pitched Axximetry for use in our project. Below, you can review the document wherein I primarily focused on functionality, feasibility, pricing, and the initial setup for Unreal Engine. I also created a detailed tutorial describing the step-by-step setup and connection for Unreal Engine 5.3. This tutorial will prove valuable for future interns in the company, as it addresses the limited information available on troubleshooting and resolving system errors that I encountered during my research.

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Performance Optimisation of “Reintegration”

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Creation of “Tiny Canary”