
Fisherman’s Ends
Our fishing game progressively changes into a Lovecraftian nightmare where the fish become uncannier the longer you play.
An experimental project where we tried to rework the genre of fishing games. We also explored new mechanics of the gyroscope and the position of the phone. Want to hear a Lovecraftian story about an ancient Romanian God that wants to destroy the world and you are in the epicenter of it? Then try “Fisherman’s Ends”!






About the Project
New look at the fishing games. It is a small gyroscope-based game with captivating story and historical references. Here, you have to catch fish and progress in a suspenseful plot based on Romanian myths and legends. The Game is made on Unity Engine and has the Android as the main platform. Mobile game is simple and does not require a lot of time. Also, it is can be considered casual, but with a entertaining progression.
My Roles:
- Narrative Designer;
-UI/UX Designer;
-Game Designer.
The Game was made with: Mischa Damen, Mariia Goncharova, Tom Canter Vissher, Amber Hope, Artemis Bosch.